bevy
https://github.com/bevyengine/bevy
Rust
A refreshingly simple data-driven game engine built in Rust
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- Issues
- Add observer ordering via ObserverSet and topo-sorted dispatch
- `FixedNode`
- Fix AbortOnPanic-related doc comments
- Change swap to memcopy in Column::initialize_from_unchecked
- Fallible component lifecycle hooks
- Support Snapdragon™ Game Super Resolution (SGSR)
- remove mentions of `.bsn` asset format from docs for 0.19 or put warnings everywhere
- docs(bevy_ecs): clarify how to configure Res/ResMut validation error …
- bevy_ecs: rename MyEvent to MyMessage in example comment
- rename bevy_settings to bevy-settings
- Docs
- Rust not yet supported