bevy
https://github.com/bevyengine/bevy
Rust
A refreshingly simple data-driven game engine built in Rust
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- Issues
- Remove `interner_name` argument from `define_label!` and make the interner private.
- Fix documentation typos
- WIP: Add `SpectralColor` type
- chore: remove duplicate "in" in two doc comments
- Minimum Viable Monochromatic Lights
- [0.19.0-rc.2] Scale gizmo breaks when target scaled to 0
- [0.19.0-rc.2] Transform gizmo local space snapping renders gizmo unusable
- [0.19.0-rc.2] Scale gizmo never scales in world space
- [0.19.0-rc.2] No way to do 2-axis/all-but-one-axis operations on translate and scale on transform gizmo
- [0.19.0-rc.2] Scale gizmo provides no "scale all 3 axis" option.
- Docs
- Rust not yet supported