bevy
https://github.com/bevyengine/bevy
Rust
A refreshingly simple data-driven game engine built in Rust
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- Issues
- FeathersNumberInput remaining work
- Improve document for App::update()
- Hover bug for clipped containers
- Fix stale transmission texture sampling for blended materials
- Add `reflect_clone_incomplete` and make `PartialReflect::to_dynamic` fallible
- Add mutation_by_reflection example
- Bevy 0.19 Panic: `index out of bounds` in `AtomicSparseBufferVec` dirty-page tracking via `MeshCullingDataBuffer::grow`
- Underline and Strikethrough are not visible for small text sizes
- BSN: #[template(required)] attribute for for fields that aren't `FromTemplate`
- Extend AppExit::Error(NonZero<u8>) to AppExit::Error(NonZero<u8>, Option<String>))
- Docs
- Rust not yet supported