bevy
https://github.com/bevyengine/bevy
Rust
A refreshingly simple data-driven game engine built in Rust
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Help out
- Issues
- Make the compute mesh example easier to understand and modify.
- UI settings panel helpers for examples
- Fix: Add turbofish support to `bsn!`
- Expose winit's key_without_modifiers / layout-aware key data in bevy_input
- Add fuzzy name matching tool for inspector
- Entity search function should support PascalCase-sensitive searches
- Improve RenderDiagnosticsOverlayPlugin dependency docs
- Add missing Tailwind palette colors
- `EditableText` does not accept keyboard input after taking a screenshot / screen recording on MacOS
- Migrate examples using text based UI to feathers
- Docs
- Rust not yet supported