bevy
https://github.com/bevyengine/bevy
Rust
A refreshingly simple data-driven game engine built in Rust
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Help out
- Issues
- wgsl-analyzer support
- bevy-settings requires more validity
- Refactor `examples/helpers/checkbox.rs`
- Add job to update open PRs with `S-Merge-Conflicts`
- Moving a bevy window out of a window stack in COSMIC DE makes the window disappear for an annoying amount of time
- Make `ButtonInput<Key>` more robust to ghost inputs & invalid states.
- Add source color primaries metadata to image assets
- Text looks blurry/unsharp/bad unless the font size is absurdly large
- Migrate `bloom_2d` to use Feathers.
- Add the Zero-Day large-scene example
- Docs
- Rust not yet supported