bevy
https://github.com/bevyengine/bevy
Rust
A refreshingly simple data-driven game engine built in Rust
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- Issues
- Optional filtering for atmosphere environment light
- Query<Option<&Disabled>> falsely skips over entities with Disabled components.
- Handle optional properties in bevy_settings
- Resources that are created via the normal Component-path API place IsResource on the Data Entity
- Fix: changing render layers on View with `NoCpuCulling` meshes does not work
- Update WESL 0.5
- Update ruzstd requirement from 0.8.0 to 0.9.0
- `InlineBox`, inline content tracking issue
- Gizmos line strip for non solid line style has noticable gaps
- Imposible to create custom Resource via register_component_with_descriptor
- Docs
- Rust not yet supported