bevy
https://github.com/bevyengine/bevy
Rust
A refreshingly simple data-driven game engine built in Rust
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Help out
- Issues
- Share one main texture across cameras whose usages differ
- Warn when a camera tonemaps pixels an earlier camera already tonemapped
- 2d Lighting
- Fix: Allow AndroidApp handle activity recreation
- Expose `screenrecording` feature
- Allow 2D depth texture to be configured
- Add subpixel positioning to `bevy_text`
- Device Limits and Feature Cache to Avoid WGPU Conversion Thrashing
- Combine parameters on Image::from_buffer to improve clarity
- Software Virtual Texturing
- Docs
- Rust not yet supported