bevy
https://github.com/bevyengine/bevy
Rust
A refreshingly simple data-driven game engine built in Rust
Triage Issues!
When you volunteer to triage issues, you'll receive an email each day with a link to an open issue that needs help in this project. You'll also receive instructions on how to triage issues.
Triage Docs!
Receive a documented method or class from your favorite GitHub repos in your inbox every day. If you're really pro, receive undocumented methods or classes and supercharge your commit history.
Rust not yet supported34 Subscribers
View all SubscribersAdd a CodeTriage badge to bevy
Help out
- Issues
- derive(AppLabel) does not work when bevy_app is re-exported in other crate
- Chrome or Edge (Webkit) Out of Memory (oom) crash within seconds of WASM bevy builds
- Platform independent wrappers for `TaskPool` and `Scope`
- Platform specific render pipeline implementations
- DefaultPlugins Bevy project causes g920 racing wheel to begin vibrating uncontrollably
- Customizing the `check_visibility` system
- Document intentions behind `Task<T>` wrapper
- Add PBR debug render modes
- Support for 2d masks
- Sample-Distribution Shadow Maps
- Docs
- Rust not yet supported