bevy
https://github.com/bevyengine/bevy
Rust
A refreshingly simple data-driven game engine built in Rust
Triage Issues!
When you volunteer to triage issues, you'll receive an email each day with a link to an open issue that needs help in this project. You'll also receive instructions on how to triage issues.
Triage Docs!
Receive a documented method or class from your favorite GitHub repos in your inbox every day. If you're really pro, receive undocumented methods or classes and supercharge your commit history.
Rust not yet supported34 Subscribers
View all SubscribersAdd a CodeTriage badge to bevy
Help out
- Issues
- Add guidance on #[must_use] to engine style guide
- More and better `Image` API
- Uniform buffers are recreated when updating a material asset
- 2D camera not 1-to-1 when guessed window scale factor is not 1
- Refactor `ResMut` and `NonSendMut` into wrappers of `Mut`
- Replace startup systems with a built-in state enum that handles resource cleanup
- Need `CodeQuality` issue template
- bevy_reflect should probably expose a reflected graph or tree data structure.
- Add support for real time audio streaming
- Support for phong shading and lambert material
- Docs
- Rust not yet supported