bevy
https://github.com/bevyengine/bevy
Rust
A refreshingly simple data-driven game engine built in Rust
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Help out
- Issues
- Async TaskPool with Http Request Example Wanted
- Bevy segfaults when using wayland
- Rust-GPU support
- Despawning entities should silently fail if the entity does not exist
- Stream video to a texture
- Hierarchy optimized systems and storage
- WebAssembly multithreading tracking issue
- Sprites become corrupted at random as more sprites are spawned
- MSAA causing render artefacts in Sprites
- Tracking issue: deny missing docs, one crate at a time
- Docs
- Rust not yet supported