bevy
https://github.com/bevyengine/bevy
Rust
A refreshingly simple data-driven game engine built in Rust
Triage Issues!
When you volunteer to triage issues, you'll receive an email each day with a link to an open issue that needs help in this project. You'll also receive instructions on how to triage issues.
Triage Docs!
Receive a documented method or class from your favorite GitHub repos in your inbox every day. If you're really pro, receive undocumented methods or classes and supercharge your commit history.
Rust not yet supported34 Subscribers
View all SubscribersAdd a CodeTriage badge to bevy
Help out
- Issues
- Can't deserialize scene
- Closing a window hangs for a second & causes pipewire to glitch
- Mixing Text and non-Text content in UIs
- Move add_to_alignment logic to BufferVec
- Assets V2 - Error whilst using load_context.load_direct() to load a LoadedFolder asset
- implement Reflect for Box<T>
- Unable to run bevy application via VSCode debug UI
- Use single threaded executor in benchmarks and tests
- Make batching opt-in unless we know it is a good default to have enabled
- child spawned before a parent sometimes becomes a sibling?
- Docs
- Rust not yet supported