bevy
https://github.com/bevyengine/bevy
Rust
A refreshingly simple data-driven game engine built in Rust
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Help out
- Issues
- Move iteration to generic part in drop impls (Adopted)
- Secondary Meshes from GLb disappearing based on camera movement
- NoAsset, NoAssetLoader, NoProcess
- column/table level change detection
- Spherical Vec3 Representation in bevy::math
- Ability to get dimensions of image file
- Unable to run mobile example on Android emulator
- 2D shapes demo flickers
- Shader pipeline log for automatic compilation in loading screens
- mesh2d example panics on macOS
- Docs
- Rust not yet supported