bevy
https://github.com/bevyengine/bevy
Rust
A refreshingly simple data-driven game engine built in Rust
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- Issues
- FogVolume planes are rendered incorrectly when looked at from certain angles
- Swap most uses of allow in lints to expect
- A UI node size of zero shouldn't be used as a proxy to indicate that a node has `Display::None` set
- Honor mesh-light interaction mediation for “low” render layers
- Segmentation fault on loading 3d examples
- Replace "system order ambiguity" terminology to make it more clear it's a race condition
- bug: cannot create an unfocused window on Mac for dev
- Expose a way to manually run startup schedules
- Camera's near plane clips into FogVolume when positioned near its edge
- Gizmos Billboards
- Docs
- Rust not yet supported