bevy
https://github.com/bevyengine/bevy
Rust
A refreshingly simple data-driven game engine built in Rust
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Help out
- Issues
- Ui Anti-aliasing radius setting
- [bevy_ui/layout] Update internal mappings
- TemporalAntiAliasing should require Msaa:Off
- Adds basic support for working with system fonts
- Support component hooks closures
- wgpu crashes on Redmi k60pro mobile phone due to too high of resolution
- Difference between Scene and DynamicScene is not clear
- `cosmic_text` font fallback causes inconsistent text rendering results
- Separate Image asset from its metadata
- Bevy needs a simpler way to load in thousands of icon textures as an atlas
- Docs
- Rust not yet supported