bevy
https://github.com/bevyengine/bevy
Rust
A refreshingly simple data-driven game engine built in Rust
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- Issues
- Steam Deck crash on startup since winit 0.30 update
- Be able to customize MAX_JOINTS and MAX_MORPH_WEIGHTS
- `ScrollPositions` does not work on `Node` with `flex_direction` set to `RowReverse`
- Custom entity visibility system.
- Relax documented safety requirements for `*_assume_mut`
- Allow to mutably query for immutable components
- Allow pipeline specialization with extra mutable data
- .add_systems DONT WORK
- Bevy's fps is half of `Max Frame Rate` with `Low Latency Mode` set to `Ultra`
- Character Attachments
- Docs
- Rust not yet supported