bevy
https://github.com/bevyengine/bevy
Rust
A refreshingly simple data-driven game engine built in Rust
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- Issues
- Add cached matrix operations to `Camera`.
- Tuples don't get `ReflectFromReflect` type data registered in `GetTypeRegistration`
- Subasset Aliases
- GPU Animation and Vertex Animation
- Fix bug in bevy_reflect serde deserialzie: OptionVisitor does not set index, when deserialzing Some
- Intersperse text and images
- Interaction state not resetting after switching window modes
- Implement the Iterator trait for Image
- `ComputedNodeTarget` improvements
- Add AnnularSector primitive shape
- Docs
- Rust not yet supported