bevy
https://github.com/bevyengine/bevy
Rust
A refreshingly simple data-driven game engine built in Rust
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Help out
- Issues
- Making Required Components force existence as a follow-up of #18514
- Flexible Reflection Paths
- Format Bot for CI
- Fixes #13466, implementing resource_scope_by_id
- Event Reflection
- 0.16 rc1 - No way to turn on bevy_math/curve through the bevy crate
- Move the construction of `LightingInput` in `apply_pbr_lighting` into its own function.
- Fix lints and re-organize gated imports for `bevy_gizmos`
- Bevy on nintendo 3ds
- add a CI job to do basic format validation on the files inside of these folders
- Docs
- Rust not yet supported