bevy
https://github.com/bevyengine/bevy
Rust
A refreshingly simple data-driven game engine built in Rust
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Help out
- Issues
- Support for customized `RenderPlugin` implementations.
- Stencil support: Change CORE_3D_DEPTH_FORMAT to Depth24PlusStencil8
- Crash when tilemap is created without a tileset image
- Add generic item support for `RelationshipSourceCollection`
- Bevy Standard Widgets: Roadmap
- Enable correct glTF coordinate conversion by default
- UI Node Decorations
- Refactor `SubCameraView`
- Contributor guide for feature flag usage
- Show off different methods for spawning related entities in `examples/ecs/hierarchy.rs`
- Docs
- Rust not yet supported