bevy
https://github.com/bevyengine/bevy
Rust
A refreshingly simple data-driven game engine built in Rust
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Help out
- Issues
- Poor performance rendering points
- "Always Strong" Asset Handles / Remove asset weak handles
- Add state-driven entity disabling using a `EnabledInState` component
- Crash occurs when attempting to minimize the window
- split_screen example doesn't render most assets
- Add debug cycle detection for insert_recursive and remove_recursive
- iOS apps capped at 60 fps
- Allow multiple `children!` in one bundle
- Observers don't respect the "stack nature" of commands
- Inserting `children!` overrides existing children
- Docs
- Rust not yet supported