bevy
https://github.com/bevyengine/bevy
Rust
A refreshingly simple data-driven game engine built in Rust
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Help out
- Issues
- Text change detection split
- Text components refactor
- Add health bar example
- `Assets::get_many`
- `bevy::ecs::schedule::common_conditions::not` should support `SystemInput`
- Object-centered text layout
- SpotLight + Camera on the same entity causes incorrect culling
- Fix uneven heading levels in pull_request_template.md
- Add a "run if any system param changed" run condition (building towards reactivity)
- Overwriting an ExtendedMaterial with another ExtendedMaterial crashes bevy
- Docs
- Rust not yet supported