bevy
https://github.com/bevyengine/bevy
Rust
A refreshingly simple data-driven game engine built in Rust
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Help out
- Issues
- Support systems with `In` parameters in schedules
- `bevy_text` tracking issue
- LRU cache implementation
- Atmospheric scattering on some DirectionalLight's but not all?
- Support singleton systems
- Please check in `Cargo.lock`
- Issue 10685
- OpenGL support
- Rework FloatOrd with total_cmp() and hash by bits
- Visual artifacts and system hangs on resize - Vulkan/NVIDIA (X11)
- Docs
- Rust not yet supported