bevy
https://github.com/bevyengine/bevy
Rust
A refreshingly simple data-driven game engine built in Rust
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Help out
- Issues
- Enable ambiguity detection in CI.
- ImageMeasure does not apply aspect_ratio to max width/height
- Observers cannot be retargeted after spawning
- In TextLayout, when deleting all TextSpans, TextLayout still retains the last text
- Add f16 to the Reflect Trait
- Provide an API for getting the full path of a file loaded by the `FileAssetReader`
- Consider returning `Result` from get(_mut)::<Component>() on an entity
- Integration tests are immune to `cargo update`
- Add support for `wgpu::PipelineCache`
- iOS example not working on some devices
- Docs
- Rust not yet supported