bevy
https://github.com/bevyengine/bevy
Rust
A refreshingly simple data-driven game engine built in Rust
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- Issues
- Bevy winit::Window hide/show not working
- Add `ConditionalSendStream` trait
- Strange flickering in bevy `3d_gizmos` example
- Typed alternative to `load_folder`
- variable to increase max allowed influencers per vertex on skinned mesh
- Panic in naga/bevy_render: internal error: entered unreachable code on Apple M3 (macOS Sequoia)
- Input features may not be set up correctly
- Hotpatching not works for workspaces
- Add glTF coordinate conversion for nodes
- Gizmos render unreliably
- Docs
- Rust not yet supported