bevy
https://github.com/bevyengine/bevy
Rust
A refreshingly simple data-driven game engine built in Rust
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Help out
- Issues
- Dynamic lifecycle observers cannot be described in user space
- New Event/Observer API is unfriendly to Entity-like types
- Improve Storage Buffer example
- `MovingPtr<'_,B: Bundle>` impls Bundle
- Handle tablet input (stylus)
- AnimationEvents should also be EntityEvents
- hotpatching_systems.rs hotpatching fails with cannot find ‘ld’
- Regression: 1x1 Bc7RgbaUnorm texture causes panic
- Make `RecordDiagnostics::time_span` take CommandEncoder
- Support resolution scaling and configuring main texture size of Camera
- Docs
- Rust not yet supported