bevy
https://github.com/bevyengine/bevy
Rust
A refreshingly simple data-driven game engine built in Rust
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- Issues
- Debug names cause failing tests
- `Observer`s' system state can become invalid while they're running
- `Observer`s' underlying system state can change after they have been spawned
- Plugins added before LogPlugin don't have a plugin build tracing span
- Name component Reflect/Serde
- Customizable atmosphere transformation
- Reduce memory usage from Edges
- Improve error message when trying to load glb file without label
- Geometric primitives in UI (canvas / gizmo equivalent)
- set_cursor_position fails if CursorGrabMode is changed from Confined to None on the same frame
- Docs
- Rust not yet supported