bevy
https://github.com/bevyengine/bevy
Rust
A refreshingly simple data-driven game engine built in Rust
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Help out
- Issues
- Include shared docs in both trait and derive documentation
- AnimatableProperty trait's get_mut signature should access to resource
- Update ImageMeasure to apply aspect ratio to min/max height/width
- Benchmark replacement of immutable components with hooks
- Objc2 framework panics on MacOS 26 developer beta
- Remove the `load_folder` API
- `ci integration-test` is not run in CI
- Replace the load_folder API by load_batch
- Transparent windows on wayland must be pre-multiplied after transfer-function encoding
- SSR not reflecting scene when ROUGHNESS>0
- Docs
- Rust not yet supported