bevy
https://github.com/bevyengine/bevy
Rust
A refreshingly simple data-driven game engine built in Rust
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- Issues
- WebGPU WASM: Shader and texture errors on Chrome/Edge (Dawn) while Firefox works
- Implements post-process lens distortion effects
- Add component info to BRP registry schema
- Make CPU visibility systems ignore meshes tagged with `NoCpuCulling` entirely.
- Break dependency from `bevy_anti_alias` on `bevy_post_process`
- Bump super-linter/super-linter from 8.4.0 to 8.5.0
- Update toml_edit requirement from 0.24.0 to 0.25.1
- Update getrandom requirement from 0.3 to 0.4
- Helper function to map from `FontAtlasKey`s to font family name
- Free Camera Controller: Add ability to snap the free camera to a (user defined) arbitrary position
- Docs
- Rust not yet supported