bevy
https://github.com/bevyengine/bevy
Rust
A refreshingly simple data-driven game engine built in Rust
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Help out
- Issues
- Add enum variant index to GetPath
- Setting window scale factor override to bad value crashes engine
- Get current schedule label in a system
- `DynamicTextureAtlasBuilder` edge extrusion support
- improve WithInputWrapper
- Performance regression since changelists for mesh specialization/queueing
- bevy_picking: click detection sometimes fails on macOS
- Morph targets have incorrect motion vectors
- Add verification to the specialized material pipeline cache
- WebGPU WASM: Shader and texture errors on Chrome/Edge (Dawn) while Firefox works
- Docs
- Rust not yet supported