bevy
https://github.com/bevyengine/bevy
Rust
A refreshingly simple data-driven game engine built in Rust
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Help out
- Issues
- Speedup resource lookup in `Res` and `ResMut`
- Component features for resources
- Fast and Flexible Change Detection
- `TextureAtlasBuilder`: Return unplaced textures instead of failing
- Registers required components with component id's
- `bevy_image::DynamicTextureAtlasBuilder`: Add texture extrusion support
- Add enum variant index to GetPath
- Setting window scale factor override to bad value crashes engine
- Get current schedule label in a system
- `DynamicTextureAtlasBuilder` edge extrusion support
- Docs
- Rust not yet supported