bevy
https://github.com/bevyengine/bevy
Rust
A refreshingly simple data-driven game engine built in Rust
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Help out
- Issues
- Automatic Migration Experimentation
- `SystemId` scene templating
- Precompute static shader math on the CPU for `EffectStack`
- Track the dirty status of individual elements in `AtomicSparseBufferVec`.
- Fix pipelined rendering shutdown deadlock
- Implement Feathers toasts
- Implement a spinbox widget
- Change `Image` label and view formats to `Cow<'static, str>` and `SmallVec`
- Rust-analyzer shows an error when using negative numeric constants in BSN macros
- Add `bevy_feathers` spawning benchmark
- Docs
- Rust not yet supported