bevy
https://github.com/bevyengine/bevy
Rust
A refreshingly simple data-driven game engine built in Rust
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- Issues
- Transform and Scale gizmo features/improvements
- Fix cut and paste error in UntypedHandle docs
- Replace unnecessary `FromTemplate` with `Default + Clone`.
- Some characters display as boxes with Text2d
- For Text2d, add a way to round the text position to the nearest pixel
- Specular aa
- [0.19.0-rc.2] Translate and rotate gizmo snap should allow to be relative to their starting point, or allow a custom offset/origin
- Feature: add AnimationEventView and events_iter for viewing AnimationClip events
- Add missing `#[derive(Reflect)]` to ui crates
- Immutable Resources fix
- Docs
- Rust not yet supported