bevy
https://github.com/bevyengine/bevy
Rust
A refreshingly simple data-driven game engine built in Rust
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Help out
- Issues
- Despawn replaced linked-spawn related entities when applying a scene
- Entity grouping code for entity inspector
- dynamic_types.rs example panics when run due to failed assert
- Check if depth is filterable in SSR and PCSS
- Allow `ImageNode` with a texture atlas to be construct in BSN, fixes #24889
- Provide a precompiled version of bevy for quick development
- Remove bevy_camera dependency from bevy_world_serialization
- Unhelpful error message for missing `+ use<>` in piped system
- Fix GPU-clustered decals vanishing at steep camera pitch
- Turbofish is not supported in `bsn!`
- Docs
- Rust not yet supported