bevy
https://github.com/bevyengine/bevy
Rust
A refreshingly simple data-driven game engine built in Rust
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- Issues
- Feature Request: improved diagnostics overlay tools
- Add App::setup_non_send, deprecate insert_non_send
- Improve label-defining component registration ergonomics
- `directional_navigation ` and `directional_navigation_override` examples should not handle pointer events
- Simple Entity Inspect hotkey
- Make the compute mesh example easier to understand and modify.
- UI settings panel helpers for examples
- Fix: Add turbofish support to `bsn!`
- Expose winit's key_without_modifiers / layout-aware key data in bevy_input
- Add fuzzy name matching tool for inspector
- Docs
- Rust not yet supported