bevy
https://github.com/bevyengine/bevy
Rust
A refreshingly simple data-driven game engine built in Rust
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Help out
- Issues
- Remove stale BSN unsafe
- Some erased template helpers for BSN
- Expose some internals of ResolvedScene
- Assets as asset sources for labeled assets
- Support DLSS Ray Reconstruction with orthographic cameras
- Migrate `bounding_2d` to use Feathers.
- Stop focusing the checkbox on pointer down, leave focus handling to PointerFocusPlugin
- experimenting: remove some env keys from ci.yml
- Add job to update open PRs with `S-Merge-Conflicts`
- Type-safe `Instant` equivalent for `bevy_time` that encodes source of clock
- Docs
- Rust not yet supported