bevy
https://github.com/bevyengine/bevy
Rust
A refreshingly simple data-driven game engine built in Rust
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- Issues
- BSN: line separator syntax
- Entity vs component seperation in BSN syntax using commas is too subtle
- Implement Send/Sync non-structurally for wgpu wrapper types
- MeshRayCast has intersections not on the surface of the mesh
- ClearColorConfig not honored with multiple cameras
- Crash after minimizing window on Vulkan backend
- Configurable camera color, depth-stencil texture + transient MSAA tracking issue
- `require` produces an erroneous lint
- NPR Material
- Persistent settings (SettingsPlugin, SettingsGroup, ...) does not work on Android
- Docs
- Rust not yet supported