bevy
https://github.com/bevyengine/bevy
Rust
A refreshingly simple data-driven game engine built in Rust
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- Issues
- Fix clustered lights disappearing
- Adding SetLocal<T> and SetLocalMut<T> to share set-local state across all systems in a set
- JsonSchemaBevyType returns wrong schema type for newtypes, enums and options<T>
- Modifier reconciliation incorrectly releases remapped modifier keys in Bevy 0.20
- JsonSchemaBevyType returns non-compliant scheme
- Fix SceneEntityReference uniqueness
- Update glam requirement from 0.33.9 to 0.34.1
- [0.20 regression] Oversaturated colors on Metal backends due to regression in WGPU
- Key the inspector details panel by type path
- Normalize putting #[inline] after doc comments
- Docs
- Rust not yet supported