bevy
https://github.com/bevyengine/bevy
Rust
A refreshingly simple data-driven game engine built in Rust
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Help out
- Issues
- May need more example or doc for the bevy UI layout
- Sparse set components in filters force sparse set iteration
- Add a Removed query filter
- Bundles with optional components
- `AssetIo::root_path`
- Simultaneous mutable/immutable access to different mesh attributes
- System order reporting and visualization
- Reduce macro spam in docs
- Allow opt-in configuration of events to use SmallVec
- Key press input repeats forever after losing window focus
- Docs
- Rust not yet supported