bevy
https://github.com/bevyengine/bevy
Rust
A refreshingly simple data-driven game engine built in Rust
Triage Issues!
When you volunteer to triage issues, you'll receive an email each day with a link to an open issue that needs help in this project. You'll also receive instructions on how to triage issues.
Triage Docs!
Receive a documented method or class from your favorite GitHub repos in your inbox every day. If you're really pro, receive undocumented methods or classes and supercharge your commit history.
Rust not yet supported34 Subscribers
View all SubscribersAdd a CodeTriage badge to bevy
Help out
- Issues
- DEVICE_REMOVAL_PROCESS_AT_FAULT
- A flex column nested inside a flex row results in unexpected layout calculation
- ECS: Guarenteed Parallelization Tests
- `Task` - delete from public API or add an example?
- Update the transparent 3d pass to not store depth
- Add debug wireframe rendering for Aabb, Frustum, and Sphere
- Input sticking when moving game window at the same time
- Parallel runner deadlocks with idling threads in ComputeTaskPool
- Parent scale.z affects child sprite z-index
- Hierarchy optimized systems and storage
- Docs
- Rust not yet supported