bevy
https://github.com/bevyengine/bevy
Rust
A refreshingly simple data-driven game engine built in Rust
Triage Issues!
When you volunteer to triage issues, you'll receive an email each day with a link to an open issue that needs help in this project. You'll also receive instructions on how to triage issues.
Triage Docs!
Receive a documented method or class from your favorite GitHub repos in your inbox every day. If you're really pro, receive undocumented methods or classes and supercharge your commit history.
Rust not yet supported34 Subscribers
View all SubscribersAdd a CodeTriage badge to bevy
Help out
- Issues
- wireframe not shown on the back of a surface
- Consider shrinking ECS IDs
- TaskPool threads should utilize CPU affinity
- World Garbage Collection / Compaction
- Cannot compile Bevy with the dynamic feature with x86_64-w64-mingw32-gcc
- Make lighting view projection and frustum calculation consistent
- Window customizability in `bevy_winit`
- Add doc-writing advice to Contributing guide
- Improve vertex attribute cache hit rate
- Query::for_each_combinations(_mut)
- Docs
- Rust not yet supported