bevy
https://github.com/bevyengine/bevy
Rust
A refreshingly simple data-driven game engine built in Rust
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- Issues
- Images loaded in RenderApp ignores ImageSettings
- Computed size field in the Sprite structure
- macOS and iOS CPU ussage fix
- Filesystem watching crashes with symlinks pointing outside the asset folder
- bevy memory usage grows over time
- Per-Window Event Loops
- A spawn trait for Commands and ChildBuilder
- Query filter for component value rather than component existence
- Rust-GPU support
- PartialEq and Eq based change detection
- Docs
- Rust not yet supported