bevy
https://github.com/bevyengine/bevy
Rust
A refreshingly simple data-driven game engine built in Rust
Triage Issues!
When you volunteer to triage issues, you'll receive an email each day with a link to an open issue that needs help in this project. You'll also receive instructions on how to triage issues.
Triage Docs!
Receive a documented method or class from your favorite GitHub repos in your inbox every day. If you're really pro, receive undocumented methods or classes and supercharge your commit history.
Rust not yet supported27 Subscribers
Add a CodeTriage badge to bevy
Help out
- Issues
- Link broken on `AppTypeRegistry`
- Asset IDs Are Different for Same Path on Web and Desktop
- [Minor] Rename or hide bevy_ui::ui_node::Direction
- Missing shader wsgl file doesn't lead to panic
- Switch Joy-Con (Left / Right) support on macOS
- Improve control over initialization of render plugin
- First class support for spawning structures of multiple entities that can be linked together.
- feat: Implement more advanced UI toolbar example
- Add a way to prefer mailbox rendering, but still have a graceful fallback to fifo
- Better explain what does `Transform::mul_transform` does
- Docs
- Rust not yet supported