bevy
https://github.com/bevyengine/bevy
Rust
A refreshingly simple data-driven game engine built in Rust
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- Issues
- End-to-end Rendering Golden Tests
- More complicated 3d scene example
- Add basic gamepad support for bevy_ui by emulating a mouse
- amd gpu make shadows are misplaced on a very large plane
- Don't Serialize Meta-data componts in dynamic scene
- Impl FromWrold for Handle<T>
- Handle duplicate type registrations more intelligently
- Bevy 0.8.1 3d_shapes example crashes on startup - macOS
- Cameras with RenderTarget::Image freeze when their Image is mutably accessed
- Post Processing example bugs (double rendering of UI + wrong handling of system level UI scaling)
- Docs
- Rust not yet supported