bgfx
https://github.com/bkaradzic/bgfx
C++
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
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- Issues
- xx-area-lights - Real-Time Polygonal-Light Shading with Linearly Transformed Cosines
- xx-blur - Per-Object Motion Blur
- xx-fontaa - 16x AA font rendering using coverage masks
- xx-ewas - Object Space EWA Surface Splatting
- Devices interpreted as joysticks by X11 will make the camera in examples spin/freak out.
- Expose gl_PointSize/PSIZE semantic within shader compiler
- xx-cbr - Checkerboard rendering
- Multiple device support
- Capturing Video (on mobile platforms)
- Animated mesh example
- Docs
- C++ not yet supported