bgfx
https://github.com/bkaradzic/bgfx
C++
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
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- Issues
- Partial texture update in DX11 crashes due to invalid post-conversion coordinates
- Fixes for dxbc signature read/write (OSG5)
- Incorrect DxbcOpcodeInfo entries?
- Incorrect VRAM reporting on Metal and DX12-UWP
- [MS Windows] Memory leak when using GLFW with OpenGL renderer
- compute shader fails to compile on OSX - "In the Vulkan environment, cannot store to Uniform Blocks"
- Command+Q doesn't quit MacOS example apps
- Readback from texture in a compute shader fails with DX11
- Uniforms are not found and not set with OpenGL renderer in the compute program
- [MSVC][/std:c++latest] bgfx failed to build on MSVC due to warning C5055
- Docs
- C++ not yet supported