bgfx
https://github.com/bkaradzic/bgfx
C++
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
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- Issues
- Metal Rendering issues: iOS 16.x blank screen when not running in debugger
- GlContext::createSwapChain fails when g_platformData.context != nullptr
- BGFX Shutdown Freezes on Direct3D12 with Intel GPU
- Wrong calculation of DDS texture mipmap sizes
- GL_INVALID_OPERATION when binding VAO when creating own framebuffer
- Regression iOS18 in Chrome and Safari which broke all offscreen rendering
- Genie Generating Incorrect Linker Flags for MacOS and Android Building
- Fix: Only adjust view rect if it uses custom FrameBuffer with textures using BackbufferRatio
- Using OpenGL as the renderer leads to TDR(0x0000116)
- [Android]The same fragment code has a significant precision difference when executed on iOS and Android.
- Docs
- C++ not yet supported