bgfx
https://github.com/bkaradzic/bgfx
C++
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
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Help out
- Issues
- Render to Volume Texture
- mingw-w64 under macOS: build errors
- popen Input line too long.
- texturec memory leak!
- Enabling MSAA disables sRGB.
- undefined behavior sanitizer findings
- example-22-windows crashes creating a new window
- SIGBUS on ARM cortex-A9
- Add support for exclusive fullscreen mode
- Add support for point sprites
- Docs
- C++ not yet supported