bgfx
https://github.com/bkaradzic/bgfx
C++
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
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Help out
- Issues
- Suggestion: simplify c99 callback interface
- How to correctly pass characters to ImGui?
- Stencil write mask setting API is missing.
- Can I output platform shader code for debug?
- Expose gl_PointSize/PSIZE semantic within shader compiler
- AttribType::Uint16
- Mac build fails, _glcpp_parser_parse & _yylex undefined
- The example 19-oit doesn't work on iOS
- add sampler bit to uniform type for opengl
- Metal sampler index doesn't match Bgfx sampler index
- Docs
- C++ not yet supported