bgfx
https://github.com/bkaradzic/bgfx
C++
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
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- Issues
- [bimg] Heap-buffer-overflow (READ) in bimg::imageAlloc parsing malformed BMP
- Mac OS: black screen after moving
- Android Vulkan prerotation support
- Android vulkan validator crashes on depth only (shadow map ) rendering
- bgfx::calcTextureSize() is wrong for compressed format mipchain
- BGFX_CONFIG_MAX_FRAME_LATENCY bad implementation on OSX
- Direct3D12 bgfx::blit to a cubemap face and mip produces black.
- DEVICE_CSSETSHADERRESOURCES_HAZARD on Direct3D11
- [bimg] Heap-buffer-overflow (READ) in bimg::imageAlloc parsing malformed GIF
- Vulkan swapchain semaphore reuse issue
- Docs
- C++ not yet supported