sodium-fabric
https://github.com/caffeinemc/sodium-fabric
Java
A Fabric mod designed to improve frame rates and reduce micro-stutter
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- Issues
- Use GL_REPEAT instead of GL_CLAMP_TO_EDGE for blocks atlas texture edge extensions
- Reduce graphical memory usage by packing atlases more efficiently
- Block & Sky light is stretched a bit further out when "Smooth Lighting" is enabled causing a harsher transition to light level 0
- Block Display animations stop when Animate Only Visible Textures setting is enabled
- Sodium on NeoForge does not check the game version before trying to load
- Support Rendering Unsorted Translucent Quads
- Translucency sorting fails for intersecting non-axis-aligned coplanar quads
- Implementation of a Incrementally Defragmenting Auto-Sizing Multi-Arena Allocator
- Add numeric framerate limit input
- Add performance preset buttons and localization strings for options
- Docs
- Java not yet supported