cataclysm-dda
https://github.com/cleverraven/cataclysm-dda
C++
Cataclysm - Dark Days Ahead. A turn-based survival game set in a post-apocalyptic world.
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Help out
- Issues
- Creature-on-field processing is incorrect, out of order
- NPC's ignore "No NPC pickup" Zones when looking for liquids
- Unexpected UI when an active tool with UI is unloaded, runs out of charge, or when the player tries to sleep with the tool on
- Switch language in-game isn't working perfectly
- Get rid of "interacting-with-items-through-bottom-of-vehicle" mechanics
- Test world isn't removed nor a message is given if unit test crashes
- Natural monster spawn location clustering
- Fix signal handler
- 3-dimensional Z-level support, Scent-Map [$60]
- Idle engines' effects not displayed on interaction menu
- Docs
- C++ not yet supported